Ready for your first 3D Artist job? Level Up Bootcamp and Hackathon Awaits!

Date: February 21st to 24th Feb 2024
Format: Virtual

This bootcamp is your opportunity to learn, grow, and connect with like-minded professionals. Over four days, you'll gain valuable insights, practical skills, and the tools needed to take your career or business to the next level—all from the comfort of your home.

You studied to be a 3D Artist for the Game Industry? Now it’s time to work in the Game Industry.

Join us for the Level Up Bootcamp, an exclusive 4-day virtual event hosted by 3D Heroes. Whether you’re a beginner or looking to sharpen your skills, this bootcamp is designed to give you hands-on experience and industry insights from renowned instructors and speakers.

Learn From Experts

Gain valuable knowledge from industry leaders and top-tier instructors who specialize in 3D modelling.

Hands on Training

Immerse yourself in interactive, practical sessions designed to help you master 3D design tools and techniques.

Network with professionals

Connect with other 3D modelling enthusiasts and professionals from around the world.

What you'll Learn Here!

Dennis Gilham

3D Heroes is excited to host a Virtual 3D Modeling Bootcamp from February 21–24, 2025! Learn from Dennis Gilham, Senior Technical Product Manager at Electronic Arts (EA) and a respected name in 3D modeling and animation. With years of hands-on industry experience, Dennis will help you master techniques used in top gaming studios. Whether you’re just starting out or want to sharpen your skills, this bootcamp offers practical insights into professional 3D workflows. Don’t miss this chance to interact, learn, and grow from one of the best in the field. Secure your spot now and take your 3D design journey to the next level with exclusive guidance from an industry leader!

JieQi

Hello! I’m JieQi, a Unity Certified Game Developer with over 8 years of experience across top-tier games and brands like Disney and Square Enix. I specialize in the full game development cycle—user research, coding, and design based on strong object-oriented principles. My passion lies in not only creating immersive gaming experiences but also stepping into leadership roles where I can guide creative teams and push innovation. With a strong foundation in gameplay mechanics and design pipelines, I aim to drive the future of game development while empowering others through mentoring and collaboration in every stage of production.

Ishaan Sharma

Ishaan is an expert 3D artist with 8+ years in studios like Technicolor and Double Negative, and over 14 years as a freelancer. His vast portfolio includes blockbuster films such as Dune, Fast and Furious 9, Ghostbusters, and Last Night in Soho, as well as TV shows like Boss Baby and Spy Racers. His work spans feature films, indie games, and animated series. Over the past 3+ years, he’s collaborated with Morra Games on multiple game titles. Ishaan brings deep technical knowledge and creative vision to each project—making him a sought-after figure in the industry. His versatility and experience define his success.

Yanni Chia

Yanni, a top 5 finalist of the Vogue Talent Prize 2023, is offering an exclusive learning opportunity for aspiring 3D artists. View his work at: vogue.sg. This course is ideal for anyone eager to design animated 3D clips used in visual performances and product marketing. Yanni delivers a 1-hour session covering asset creation, lighting, and composition fundamentals. It’s an ideal starting point for building monetizable skills in animation. Whether you’re new or looking to expand your skill set, this is your chance to break into the industry with hands-on guidance from a top creative professional.

Job Focused

How To Register?

Click the “Register Now” button below.
Choose your ticket option and secure your spot. Get ready to learn and level up your 3D modelling skills!

Agenda

TimeEvent
10:30 - 11:30 AM (SGT)Welcome Address & Ice-Breakers
11:30 AM - 12:30 PM (SGT)Speaker Spotlight – Storytelling & Community Building through Games (by Dennis Gilham from EA)
12:30 - 1:30 PM (SGT)Lunch Break
1:30 - 2:00 PM (SGT)Resume Writing Workshop 1 (by 3D Heroes)
2:00 - 3:30 PM (SGT)Introduction to 3D Animation for the Workplace (by Yanni Chia)
3:30 - 3:45 PM (SGT)Break Room
3:45 - 5:15 PM (SGT)Introduction to Lighting for Work Projects (by Yanni Chia)
5:15 - 5:30 PM (SGT)Break Room
5:30 - 6:30 PM (SGT)Speaker Spotlight: Working in Hollywood 3D Films (by Ishaan Sharma)
TimeEvent
10:30 - 12:00 PM (SGT)Introduction to Texturing for Work Projects (by Ishaan Sharma)
12:00 - 1:00 PM (SGT)Lunch Break
1:00 - 2:30 PM (SGT)Resume Writing Workshop 2
2:30 - 3:15 PM (SGT)Break Room
3:15 - 5:15 PM (SGT)Speaker Spotlight - 3D Art & NFT (TBC)
5:15 - 6:15 PM (SGT)Speaker Spotlight – Building Games for the Education Industry (TBC)
TimeEvent
Day 3
10:30 - 12:00 PM (SGT)Learning how to work with Game Designers using Unity in the workplace (by veteran Game Designer Liew JieQi)
12:00 - 12:30 PM (SGT)Hackathon Brief & Team Allocation
4:00 - 5:00 PM (SGT)Teams Check-In
9:00 - 10:00 PM (SGT)Teams Check-In
Day 4
9:00 AMHackathon Presentation Starts
Hackathon JudgesAlan Ng

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